well, it works. just its a bit easy since you can just keep it bouncing wihtout it moving back and forth. make it so that it is more sensitive to where you click to make it harder [like the facebook original version lol].
also teh physics is kinda weird, it falls too quickly/irregularly.
ummm this isnt stolen
the albino black sheep flash upload says its made by DX interactive. now take a look at the authors. freeworldgroup AND Damien Clarke (DX interactive). so yay. DX interactive made it. and is listed as an author of this game. so plz stfu about it being stolen.
in other news, the game is really good for flash games. the 3d dimension actually came out clearly and cleanly, realistically, unlike most other 3d flash games, so thats cool. just one suggestion-- it'd be nice to have an option to have a crosshair or something in the middle of the screen so i know exactly where i am (without having to look at the radar), because at high speeds it gets harder to gauge where I am, and I don't think frustration over my position is hte challenge of the game. make more stuff dood!!
usually flash games tend to blow really badly, whether because of poor coding/animating or just plain laziness in production, but this turned out to be very fun. once i realized that i could just dink bigger balls to the side and not worry if they go past the ground, i started living much longer and feeling a strategy in this game--that is, rebounding shots off of several balls at once.
the wind was a really nice addition, as it adds difficulty in aiming and ultimately led to my defeat :)
the music was grim and the unfeeling instrumentals along with the vocals made your game have a really surreal feel to it, very nice. im sick and tired of crappy painful electro diluting games and this turned out very nicely.
top score for me was 679 :D
i used to loooove virtuacop, so nostalgic :)
i just wishu had that one feature like in virtuacop where a circle around the baddies changes colors when theyre about to shoot u :)
a couple things:
i agree, the screen got a bit too full at some times and respawn times take too long. accuracy is kinda unreasonable to count in ur final score since its really really hard to handle all 3 colors while killing several enemies simultaneously.
the music made the game sound gimmicky, not dramatic, since everybody knows that song.
kinda annoying that moving the ship to the bottom of the screen makes u die
when u lose, 'DOH' and a solid blue screen doesn't exactly mix with the epic theme.
the storyline was very shallow.
but otherwise it was fun :)
murder monkey's right (see post bhind me)
gameplay wasnt bad, not much to complain wit it
there sensationalism and bull in this tho, because ur obv. biased. most should know that nobody cares about imposing democracy, thats jst a cover for stealing middleeastern oil :)
??? The main objective of the game is to protect the OIL. If your oil pit is destroyed you LOOSE. I don't think I missed the STEALING THE OIL part. The democraty part is just a pretext objective ( as it in the polotical situation) to end the game at some point. Thanks for playing anyway
it was okay... challenging sure but kinda boring to look at after a while
and this is just like falldown, so its not that original :)
frustrating, but alrihgt....
Damn , Mark Twain was right...
"He had discovered a great law of human action, without knowing it--namely, in order to make a man or a boy covet a thing, it is only necessary to make the thing difficult to attain."
- Mark Twain, The Adventures of Tom Sawyer
Hard? what do you mean, hard?
This isnt a hard game at all! and the v.2 isn't hard, either! ps, the music got annoying after a few seconds, not so great. the gameplay wasn't so exciting, either, but the game was good overall.
Its not bad, but it was too hard once i got to the second level :) you can cheat by right-clicking somewhere and click on the end of the map
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