i think one thing lacking from this is that socialism and democracy are not contradictory to each other ideologically. if i'm not mistaken, socialism is an _economic_ model, whereas democracy is a _decisionmaking_ one, and as such, should all the people in a democracy/republic convene and decide that the wealth should be spread out, thats both socialist and democratic.
and we see that in the socialization of America. arguably, you can say most developed nations _are_ socialist to a certain extent, not just china 'nam, canada, et al.
I see your point
ctsg finally done? wordedd lol the animation was gewd too. rawk on audio portal :)
that was pretty good visually :) dont have much to complain about there
but the music got annoying after a bit because its all MIDI-like, yaknow??
and i wont care about the lack of story cuz u say not to :)
oh yeah and if u make a full fledged series of this w. a story, make the story interesting... most flashes here are jst ZOMG SOMEONE PISSD MEH OFF SO DIEEEE! if u played ff7 [you better have] that was a good game with a great story :)
well, it works. just its a bit easy since you can just keep it bouncing wihtout it moving back and forth. make it so that it is more sensitive to where you click to make it harder [like the facebook original version lol].
also teh physics is kinda weird, it falls too quickly/irregularly.
ummm this isnt stolen
the albino black sheep flash upload says its made by DX interactive. now take a look at the authors. freeworldgroup AND Damien Clarke (DX interactive). so yay. DX interactive made it. and is listed as an author of this game. so plz stfu about it being stolen.
in other news, the game is really good for flash games. the 3d dimension actually came out clearly and cleanly, realistically, unlike most other 3d flash games, so thats cool. just one suggestion-- it'd be nice to have an option to have a crosshair or something in the middle of the screen so i know exactly where i am (without having to look at the radar), because at high speeds it gets harder to gauge where I am, and I don't think frustration over my position is hte challenge of the game. make more stuff dood!!
usually flash games tend to blow really badly, whether because of poor coding/animating or just plain laziness in production, but this turned out to be very fun. once i realized that i could just dink bigger balls to the side and not worry if they go past the ground, i started living much longer and feeling a strategy in this game--that is, rebounding shots off of several balls at once.
the wind was a really nice addition, as it adds difficulty in aiming and ultimately led to my defeat :)
the music was grim and the unfeeling instrumentals along with the vocals made your game have a really surreal feel to it, very nice. im sick and tired of crappy painful electro diluting games and this turned out very nicely.
top score for me was 679 :D
fun stuff :)
I felt like the first section (up to ~:50) was a good way of starting the track but that it is bathed too much in reverb, along with the rest of the song--everything fades into this congealed mush in the background. I'd try to make your reverb less wet and perhaps reduce the delay on them. To make up for the narrower, shallower mix due to that, try experimenting with panning, EQ'ing, and flanging to wet up your mix while maintaining some level of clarity.
Compositionally, a few things. The synth lines never really change, so even if there are many sections to the track, it doesn't feel like it's going anywhere. Try to introduce variety melodically, rhythmically, etc. Same comment goes for drums.
Another issue is that you essentially bring everything the song will offer near the beginning before :50. it ruins a sense of tension as well.
Finally, the synths sound a bit too basic for my tastes. I suggest you try working with more layering in your synth sounds and perhaps sampled instruments/sounds.
Overall, a solid track, but I cant help but lose my interest in it due to its oversimplicity. I hope I helped!
Yeah, I love my Reverb, I use revern to make the track sound deep, come to think of it, it does sound drowned out, thanks for pointing that out. I'll try to do some mixing.
You're not saying anything which isn't new for me, I mean My songs are really repetetive, and this one was kinda....Meh, if you know what I mean :P
I appreciate your input a lot, but I don't think I can go anywhere with this =/
This was really well done! I specifically liked the use of noise and distortions at parts like 0:55, although perhaps they could be phased in more smoothly--immediately when they played, i felt as if my headphones had just self destructed or something.
I'm no connoisseur of rock music, but in terms of drums, I felt they drove the song strongly, though on a minor note, I thought the crash cymbals were at times overused.
And compositionally, in terms of the mood of this track, I think the song remains intense for the entire 6 minutes and never really calms down significantly at any point, so even though the song is quite varied, after a while it largely starts to mesh together incohesively for me.
But all this might just be me and my tastes in music--take what you please :) Nice cover, and I hope I helped!
Thank you very much for your review. It has made me notice a lot of my flaws. The distortion isn't in the original song, at least not nearly that intense, but I'm glad you liked it, I do need to work on it a bit. And I can see why the crashes would be overused. I need to use more crashes and more velocity changes. And for it never slowing down in mood, that is my fault in covering the song most likely. I'm going to be redoing this cover soonish. Should be a lot better I am hoping. But thank you very very much. Please check the original out and check out more of my stuff? :p
Thanks for your review on my track :)
The pad that you use is nice and dreamy--I like it a lot! I do think, though, that if you faded the different notes in and out it so it flowed very smoothly it might sound even better. Perhaps also play with panning, reverb, flanging, and some layering as well to make the sound more immersive and wide across frequency ranges.
The percussion you bring in is also pretty fresh as well--while they sound glitchy, they also have body and a kind of organic feel to them.
This is a short and pretty underdeveloped song, but I think it's a cool sound--keep at it!
Yes! Exactly! I feel exactly the same way about it! Thank you very much for your kind and honest review :)
awesome! are you going to treasure island or something?
its newgrouNds. sir. but yeah nice job on old-ifying everything. though some dont look very old. o well lol
I knew something was missing!! HAHAHA I knew that it was misspelled but I didnt remember when I submitted it, thank you for reminding me!
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